synops/spacetimedb/src/lib.rs
vegard 12b94a9f1e SpacetimeDB-modul: nodes og edges med CRUD-reducers (oppgave 1.3)
Oppretter SpacetimeDB Rust-modul som speiler PG-skjema:
- Node-tabell (id, node_kind, title, content, visibility, metadata, timestamps)
- Edge-tabell (id, source_id, target_id, edge_type, metadata, system flag)
- CRUD-reducers: create/update/delete for begge tabeller
- clear_all reducer for warmup-reset
- Cascade-delete av edges ved node-sletting

Deployet til SpacetimeDB-instans på server (database: synops).
SpacetimeDB lagt til i docker-compose på serveren.

Verifisert med spacetime sql og call: tabeller fungerer,
CRUD-operasjoner fungerer, cascade-delete fungerer.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-17 12:05:18 +01:00

219 lines
5.7 KiB
Rust

// Synops SpacetimeDB-modul
//
// Speiler PG-skjema (nodes + edges) som sanntids-cache.
// PG er autoritativ; SpacetimeDB er varm cache for frontend.
// Maskinrommet gjør warmup (PG → ST) ved oppstart og toveissynk deretter.
//
// Ref: docs/retninger/datalaget.md, docs/primitiver/nodes.md, docs/primitiver/edges.md
use spacetimedb::{reducer, Table, ReducerContext, Timestamp};
// =============================================================================
// Tabeller
// =============================================================================
/// Speiler PG nodes-tabellen. UUID-er representeres som String.
/// visibility og node_kind er strenger (PG-enums har ikke STDB-ekvivalent).
/// metadata er JSON-streng (PG JSONB).
#[spacetimedb::table(accessor = node, public)]
pub struct Node {
#[primary_key]
pub id: String,
pub node_kind: String,
pub title: String,
pub content: String,
pub visibility: String,
pub metadata: String,
pub created_at: Timestamp,
pub created_by: String,
}
/// Speiler PG edges-tabellen.
#[spacetimedb::table(accessor = edge, public)]
pub struct Edge {
#[primary_key]
pub id: String,
#[index(btree)]
pub source_id: String,
#[index(btree)]
pub target_id: String,
pub edge_type: String,
pub metadata: String,
pub system: bool,
pub created_at: Timestamp,
pub created_by: String,
}
// =============================================================================
// Livssyklus
// =============================================================================
#[reducer(init)]
pub fn init(_ctx: &ReducerContext) {
log::info!("Synops-modul initialisert");
}
#[reducer(client_connected)]
pub fn client_connected(ctx: &ReducerContext) {
log::info!("Klient tilkoblet: {}", ctx.sender().to_hex());
}
#[reducer(client_disconnected)]
pub fn client_disconnected(ctx: &ReducerContext) {
log::info!("Klient frakoblet: {}", ctx.sender().to_hex());
}
// =============================================================================
// Node CRUD
// =============================================================================
#[reducer]
pub fn create_node(
ctx: &ReducerContext,
id: String,
node_kind: String,
title: String,
content: String,
visibility: String,
metadata: String,
created_by: String,
) -> Result<(), String> {
if id.is_empty() {
return Err("id kan ikke være tom".into());
}
if ctx.db.node().id().find(&id).is_some() {
return Err(format!("Node med id {} finnes allerede", id));
}
ctx.db.node().insert(Node {
id,
node_kind,
title,
content,
visibility,
metadata,
created_at: ctx.timestamp,
created_by,
});
Ok(())
}
#[reducer]
pub fn update_node(
ctx: &ReducerContext,
id: String,
node_kind: String,
title: String,
content: String,
visibility: String,
metadata: String,
) -> Result<(), String> {
let existing = ctx.db.node().id().find(&id)
.ok_or_else(|| format!("Node {} ikke funnet", id))?;
ctx.db.node().id().update(Node {
node_kind,
title,
content,
visibility,
metadata,
..existing
});
Ok(())
}
#[reducer]
pub fn delete_node(ctx: &ReducerContext, id: String) -> Result<(), String> {
// Slett tilhørende edges først (speiler PG ON DELETE CASCADE)
let source_edges: Vec<_> = ctx.db.edge().source_id().filter(&id).collect();
for e in source_edges {
ctx.db.edge().id().delete(&e.id);
}
let target_edges: Vec<_> = ctx.db.edge().target_id().filter(&id).collect();
for e in target_edges {
ctx.db.edge().id().delete(&e.id);
}
ctx.db.node().id().delete(&id);
Ok(())
}
// =============================================================================
// Edge CRUD
// =============================================================================
#[reducer]
pub fn create_edge(
ctx: &ReducerContext,
id: String,
source_id: String,
target_id: String,
edge_type: String,
metadata: String,
system: bool,
created_by: String,
) -> Result<(), String> {
if id.is_empty() {
return Err("id kan ikke være tom".into());
}
if ctx.db.edge().id().find(&id).is_some() {
return Err(format!("Edge med id {} finnes allerede", id));
}
ctx.db.edge().insert(Edge {
id,
source_id,
target_id,
edge_type,
metadata,
system,
created_at: ctx.timestamp,
created_by,
});
Ok(())
}
#[reducer]
pub fn update_edge(
ctx: &ReducerContext,
id: String,
edge_type: String,
metadata: String,
) -> Result<(), String> {
let existing = ctx.db.edge().id().find(&id)
.ok_or_else(|| format!("Edge {} ikke funnet", id))?;
ctx.db.edge().id().update(Edge {
edge_type,
metadata,
..existing
});
Ok(())
}
#[reducer]
pub fn delete_edge(ctx: &ReducerContext, id: String) -> Result<(), String> {
ctx.db.edge().id().delete(&id);
Ok(())
}
// =============================================================================
// Warmup/vedlikehold
// =============================================================================
/// Tøm alle noder og edges (brukes ved restart/warmup for å unngå duplikater)
#[reducer]
pub fn clear_all(ctx: &ReducerContext) -> Result<(), String> {
let all_edges: Vec<_> = ctx.db.edge().iter().collect();
for e in all_edges {
ctx.db.edge().id().delete(&e.id);
}
let all_nodes: Vec<_> = ctx.db.node().iter().collect();
for n in all_nodes {
ctx.db.node().id().delete(&n.id);
}
log::info!("Alle noder og edges slettet (clear_all)");
Ok(())
}